Alexandros Demetriades
Environment /Lighting/Technical Artist/Extile Creator
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Behind the scenes
XDP - New Decal Optimization & Cleanup Tools | Unreal Engine Decal Painter
After the Tide - Decal detailing using XDecalPainter (XDP)
XDecalPainter V4.3.2 + XDecal Material V2.1 are live
XDP-NEW Features
Edge Mesh Decals in XDecal Painter — Add Edgewear in One Click
XGizmo for Unreal Engine 5.6 & 5.7 | Screen-Space Transform Gizmo Plugin Overview
XPlacer Full overview
Fast, precise actor placement to turn blockouts into cinematic detail
NEW XDP features incl. Heatmap. object Filtering, Region Fill, Spray Paint and more!
Xdecal Painter v3.1.4 Released! - NEW Region Fill!
🔥 XDecal Painter v2.7.2 — Out Now!
XDecalPainter 2.0.2 – New Tagging & Grouping System Explained | Unreal Engine Decal Workflow
Unreal Engine 5 Decal Tool – Xdecal Painter Explained
Introducing Xdecal Painter for UE5 — paint decals like foliage 🌿
Sniifer V2.4!
V2 Environment Sniffer: Streamline Your Unreal Engine Workflow with Visual Discovery
Environment Sniffer – A UE5 Cleanup & Refinement Tool I Always Wanted (So I Built It!)
Extile Plus - RVTs now built in its layering system!
Extile Plus_Displacement blending
UE5 Decal Mesh Masking!
3-Way Decal projection (XDecal)
Nanite displacement using Extile materials
Create Dynamic Broken Tile Effects with Extile Plus in Unreal Engine 5
Plane wreck UE5
The Siege of Ilium
Unspoken Sorrys_Part II
UE5_Mosaic material (Extile)
Unspoken Sorrys
Stay Alive My Son
Environment artist on AAA title - Crimeboss
Extile Displacement in Ue5
Stay Alive My Son - trailer
Burning Books Material
Quick Vines in Blender and ZBrush
Hybrid workflow Creating Textures - Temple floors
Material Example using Extile for "Stay Alive My Son" VR experience - Venice Film Festival
Material Example using Extile's height blends
Material Example using Extile's non-repetitive functioncs
After the second sand storm....
Abandoned sand mansion - environment
Tire prop
Teddy_Prop
Environment pieces
Small Props
Baby Stroller prop
Armchair prop
Architectural detail
Bicycle Prop
Revisiting an old friend!
EXTILE is now available for Blender!
Using Extile with Unreal's material layering system
Extile + Ultimate Dynamic Sky
A new way to work in Unreal!
EXBOMB + PROCEDURAL FOLIAGE SPAWNER
Damaged Doorway Effect
Exland VII
UE5 Lumen lighting scenarios
EXSITE - Non Repetitive Toolset
EXTILE for UNITY
EXLAND - non-repetitive landscape material
EXGEN - procedural materials
EXPROP Non repetitive atlas materials
EXTILE PLUS non-repetitive tiling material
EXTILE - non-repetitive tiling material
Globe
Triplanar function in EXTILE!
Example II - EXTILE Material Functions
Example I - EXTILE Using a Lerp node to create a simple 2 layered non repetitive tiling material
EXTILE - eliminating repetitiveness at no cost!
Substance Painter as Look Dev workflow
Study in Chiaroscuro - Rembrandt (Philosopher in Meditation)
EXTILE - Infinetly scalable non repetitive tiling material
EXTILE_getting rid of repetitiveness on a number of different texture styles
EXTILE_breaking repetitiveness in organic textures
Vintage Shoe
Landscapes #003
EXTILE_Material function workflow
Game ready Vintage Kirby vacuum cleaner
Face weighted normals & Edge mesh decals
Making of THERE
EXTILE_Breaking up the pattern in a brick texture
Imposters at work!
Kalo Tower (MAP architects)
Barn Interior
THERE
Fish Study #1
Game ready Vintage 'tired' sofa
Raytracing and HDRI backdrop implementation in Unreal
Kalo Tower (some workflows)
"Welcome Home"
EXTILE - non repetitive tiling material solutions
UE4 - BIG Forest Cabin
Sculpt #001
Megascan Decal add on
Rock Wall using 3ds displacement and Zbrush
VR Project
Metal flooring
Wood Paneling
RockFace_01