🔥 UE5 XDecal Painter v2.7.2 — Out Now!
The latest update brings powerful new tools to help you paint smarter, faster, and more efficiently inside Unreal Engine.
🧩 New: Debug | Overdraw System
Visualize your decal stacking density in real time with the new Heatmap Visualizer.
See every surface come alive with live “cold” and “hot” feedback as you paint — helping you manage overdraw visually instead of guessing.
Use adjustable Cell Size and Hot Thresholds for precision control, and enable Soft or Hard Gating modes to automatically warn or stop you when limits are exceeded.
(All calculations are editor-only — no runtime impact.)
🎨 Spray Paint Mode
A brand-new way to paint decals — drop natural bursts within your brush radius using Ring or Poisson (blue-noise) distribution patterns.
Perfect for scattered debris, stains, or graffiti-style applications.
🧭 Other Additions
Focus Material Only toggle for a cleaner, minimal UI.
HUD Overlay showing your active slot, tags, brush radius, and mode directly in the viewport.
Per-Slot Max Spawns for tighter stroke control.
General workflow & performance optimizations for smoother feedback and painting.
📹 A detailed video overview is coming soon!
The upcoming walkthrough will cover both the new Heatmap Overdraw Visualizer and the Spray Paint Mode in action — with tips for best results.
XDecal Painter Explained Video:
https://www.youtube.com/watch?v=Yi8a2R7eDuU&t=5s
👉 Available now on FAB / Unreal Marketplace:
https://tinyurl.com/Xdecalpaint