I have been a 3d artist for over 15 years . I am an Autodesk Certified Professional in Maya and Fusion 360 as well having a full knowledge of 3dsmax and have excellent knowledge of all relevant software packages including Zbrush, Blender, Unity, all Substance products, Quixel products, Marvelous designer, After Effects, Photoshop etc with a main focus in Unreal Engine. Relevant background studies include cinematography, animation and graphic design. My interest in light has also allowed me to pursue photography to which end I have worked with The New York Times, the Financial Times, The International Herald Tribune among others. (My photography work can be viewed at ademetriades.com).