I have been a 3d artist for over 20 years . I am an Autodesk Certified Professional in Maya and Fusion 360 as well as having a professional working proficiency in 3dsmax and currently Blender. I also have working knowledge of Houdini. I am professionally proficient in all relevant software packages including Zbrush, Substance painter, designer and sampler, Quixel products, Marvelous designer, World Creator, World Machines, After Effects, Photoshop etc . My main focus lies in Unreal Engine where I am also the developer of Extile suite of products sold on the Unreal marketplace. Relevant background studies include cinematography, animation and graphic design. My interest in light has also allowed me to pursue photography to which end I have worked with The New York Times, the Financial Times, The International Herald Tribune among others. (My photography work can be viewed at ademetriades.com).