I am an experienced artist with close to 20 years in the industry where I have worked both in games and many experiential design projects for numerous clients filling up various roles over the years. Most recently I was the lead environment, lighting and technical artist on a AAA VR project that was an official selection at the 79th Venice Film Festival and at SWSX. Before that I worked on a yet to be released AAA new IP and before that on many other similar projects.
In addition, I am an Unreal Engine developer where I sell a suite of products on the Unreal FAB marketplace https://www.fab.com/sellers/AlexandrosDemetriades