I created Extile because I couldn't find anything to eliminate repetitive tiling textures. Using specific mathematical algorithms the initial release was able to create non-repetitive tiling materials on a variety of textures including both geometric patterned as well as organic. Since its initial release - Extile Base - it has grown to a full material system with advanced functions using material layers to allow artists to create non-destructive, non-repetitive tiling materials for any type of project from solo to AAA - a truly indispensable tool for any artist.
Other products include Exsite, a fully working scene using Extile functions and blueprints, Exprop specifically made for props, Exland a non - repetitive tiling landscape material and Exgen a procedural pattern generator.
All products can be found on the Unreal marketplace:
Extile Base:
https://www.unrealengine.com/marketplace/en-US/product/non-repetitive-tiling-material
Extile Plus:
https://www.unrealengine.com/marketplace/en-US/product/extile-plus-non-repetitive-tiling-material
* Also found here on Artstaion
Exsite:
https://www.unrealengine.com/marketplace/en-US/product/exsite
Exland:
https://www.unrealengine.com/marketplace/en-US/product/1c3d532ff983427998563e43b1d881f1
Exprop:
https://www.unrealengine.com/marketplace/en-US/product/64fe61d1de6b4913b0bbc45f51b0cb1e
Exgen:
https://www.unrealengine.com/marketplace/en-US/product/c0069c21158a4e958a17183ed855f04a