Houdini Alembic to UE4

Houdini alembic to UE4. This particular example is using vdbs as a way to get a more organic looking volume for use with depthkit but can be used without it as well. (As far as I know this is not yet possible in Blender). 

You can of course simply import the alembic and use materials as you would normally do- make sure to untick flatten tracks.

You can of course simply import the alembic and use materials as you would normally do- make sure to untick flatten tracks.

You can also get better quality by playing around with some of these parameters as well.

You can also get better quality by playing around with some of these parameters as well.